Char sheet dps is a very innacurate measurement
Secondly, the round numbers are no breakpoints (they might be situationally).
Consider this. I could reach 100k dps by stacking extreme amounts of AS but low weapon dmg, while you reach it by balancing your stats, or having high dps weapons. We have the same dps on single target, but you will one shot trash on mp1, while i won't.
Other example is low dps OH as a WW barb Diablo 3 account selling.
So there are many stat combinations to reach certain dps, and while its the same number on paper, its different in a real situation.
To the point – the goal of stacking dps stats should be to have enough dps to make your run smooth. Be it 1-shotting mobs, having high APS for buy Diablo 3 items breakpoints, being able to kill Kulle before enrage etc. Obviosuly MP plays a role here.
Char sheet dps is a very innacurate measurement for this, so don't hunt any dps stats just for the sake of dps, rather increase it for a reason and with a plan.
You have to put your gear to the test by doing your regular run and decide what is it that you need/want more of d3 gold.
Anyway, the biggest dps loss is dying.
If you like to be efficient, you cannot die. Kiting is also decreasing your dps output and so you can think of defenses as a form of dps to an extent. Therefor you have to keep your defenses high by stacking enough EHP.